fractal blur

As the name suggests, the blurring at the edges of the fractal objects in this image was intentional. It was part of the original render, in Bryce 3D. No post-rendering was done, except for minor contrast adjustment and addition of copyright.

For anyone wanting the technical info: This image is comprised of several symetrical lattices. A black and white version of the fractal was used to create them. A color version of the same fractal was then mapped onto them. I distorted the shape of the lattices slightly. This is what caused the blurring at the edges. Anti-aliasing was set at fine art. All objects and textures are dwarvenkind originals.

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