Nautilus 3

Once buried in the sand, a treasure comes forth in all its glory...

This XenoDream shell form was originally created by Joy Stevenson, (thanks, Joy!) I lit the form in 4 different ways in XD, used one to create a terrain in Bryce, and combined 3 others in PhotoImpact to create the texture map. Only a slight bit of clean-up in post, this is basically a straight Bryce 5 render.

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